Tampilkan postingan dengan label FPS. Tampilkan semua postingan
Tampilkan postingan dengan label FPS. Tampilkan semua postingan

Dead Space

Diposting oleh Aritherev

The survival horror genre is rife with games in which you are isolated in a hostile environment full of monsters, and Dead Space is no exception. But from the moment you're thrown into the middle of the fray in the heart-pounding introduction until the bone-chilling conclusion, it's clear that this is something quite unique. With its disturbingly twisted visuals, its deeply engrossing story, and innovative strategic dismemberment combat system, Dead Space is a best-in-its-class game that surpasses other entries in its venerable genre in nearly every way and will be the standard by which they are judged for years to come.
When the Concordance Extraction Corporation loses radio contact with its Planet Cracker-class mining ship, the USG Ishimura, engineer Isaac Clarke is dispatched on a routine mission to repair its communications array. However, Clarke is also on a mission of his own, having recently received a cryptic message from Nicole Brennan, a medical officer serving aboard the Ishimura. While on board he intends to reunite with her and learn the meaning behind her strange broadcast. Unfortunately, the moment you set foot on the derelict ship, it's obvious that something terrible has happened.

As Isaac, you are separated almost immediately from the rest of your team by the former crew of the Ishimura, which has been transformed into horrifying monsters called Necromorphs. Forced to fight for his survival, Isaac makes do with the tools at hand to defend himself with, which are for the most part repurposed mining instruments like plasma welding guns or buzz saws. These improvised weapons are put to graphic, gruesome work as bodily damage and even severe head trauma isn't enough to kill a Necromorph--only by severing their limbs can you put them down for good. This nuance, referred to as strategic dismemberment, vastly alters the way combat is approached in Dead Space from the typical "aim for the head"-style gameplay seen in most action games and zombie apocalypse scenarios.
Every class of Necromorph requires a different strategy to handle, and knowing how to combat multiple types simultaneously is an essential skill if you want to survive for long. Though dismemberment is ultimately the key to victory, failing to finish off a monster properly will only send it into a berserker rage and force it to adapt to its new, partially appendageless situation so that it can continue trying to eat your face. Even more alarming than their ghastly appearances and uncouth manners is the fact that they are quite intelligent. Necromorphs attack in packs using loose team tactics, and are capable of traversing the ship's extensive ventilation system to sneak around for outflanking or ambushing. They feign death among the corpses of their peers to rise up and attack when you least expect it, and they often come in waves, leaving you wondering if it's truly over or if they're simply toying with you.
The most basic Necromorphs are humanoid monsters that attack in a frenzy. Horribly mutated undead babies also make an appearance, and they run along the walls and ceilings sprouting tentacles from their backs capable of throwing organic projectiles. Others still are heavily armored but vulnerable from behind, are bloated with dozens of spiderlike parasites that are released upon their host's death, or shriek madly as they carry explosive pods toward you in a suicidal charge. In one fully interactive gameplay sequence that comprises some of the more amazing moments to be experienced in Dead Space, you're assaulted by the gigantic tentacle of an even larger, unseen beast that drags you to a gruesome and bloody death as you struggle to shoot yourself free.
Finally, at several key points in the story, Isaac stumbles upon some of the most incredible and truly terrifying boss monsters to be seen in the survival horror genre. Though revealing the circumstances around which you confront these nightmares would do much to spoil them, it is safe to say that these epic encounters are easily some of the most remarkable seen in years.

One of the first things to notice in Dead Space is that it features a complete lack of a traditional heads-up display; instead, pertinent information is integrated directly into Isaac's RIG uniform. To see his current health you need only glance at the iridescent meter built into the RIG's spine (or pay attention to his physical cues), and to see how much ammo is left in your current weapon, simply check the display readout visible whenever you raise it into the ready position. If you ever find yourself wondering where you need to be next, you need only press in the right analog stick for Isaac's RIG to temporarily trace a beam of light on the ground toward your next objective. When called up, menus are holographically projected ahead of you in real time, producing a sense of urgency as you remain vulnerable to attack. These simple yet ingenious systems ensure that you remain firmly within the realm of the gameworld at all times, preserving the horror experience.
Your ultimate goal aboard the Ishimura is to escape from it, hopefully along with Nicole; but to get to that point you must first accomplish a series of dependent tasks. Guided remotely or in person by the remaining survivors of your doomed repair operation, your missions take you from deck to deck in a logical chain of events. For example, early on you discover that the ship's orbit is decaying because its engines are offline, so you must travel to engineering to refuel and restore them. Once they're back online and the Ishimura begins to correct its course, you realize that you're about to pass through an asteroid belt and that the automated defense systems are down, so it's off to do something about that.


Minimum System Requirements :

Dead Space
Publisher: Electronic Arts
Developer: EA Redwood Shores
Minimum System Requirements
OS: Windows XP/Vista
Processor: Intel Pentium 4 @ 2.8 GHz / AMD Athlon 64 3000+
Memory: 1 Gb
Hard Drive: 8 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 6800 / ATI Radeon X1600 Pro
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows XP/Vista
Processor: Intel Core 2 Duo @ 2.0 GHz / AMD Athlon 64 X2 4200+
Memory: 2 Gb
Hard Drive: 8 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8600 / ATI Radeon HD 2600
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive

DOWNLOAD LINK:


http://www.mediafire.com/?fn2aincfjij
http://www.mediafire.com/?ky43zy2nqkm
http://www.mediafire.com/?m34yzmmynnz
http://www.mediafire.com/?dm12zzymm1j

Splinter Cell

Diposting oleh Aritherev



Sam Fisher is back, and he is not in a good mood. Of all the smart decisions made in crafting a new Splinter Cell title, this might be the best one developer Ubisoft Montreal made. Sam's angry and you hear it in every grunted line of dialogue, can see it in the brutal takedowns and interrogation moves and feel it pulsating through Sam with every step. That anger, that aggressiveness is built not only into the story but the gameplay changes as well. It was a huge risk deviating from the trial-and-error style that made the series famous, but it paid off. Splinter Cell Conviction is awesome.

The story takes place a few years after the end of Splinter Cell: Double Agent. Don't worry, if you never finished that game, you'll get caught up quickly as to what's going on. Sam's daughter was killed, he murdered his best friend Lambert, and he split from Third Echelon, the government agency he'd called home for years. With new evidence leading to his daughter's killer, a tormented and semi-retired Sam Fisher is called back into action. Turns out the people responsible for his daughter's fate are planning a major terrorist attack on Washington D.C. This is going to be one long day for Jack Bauer Sam Fisher.


Conviction sets itself apart from its predecessors with its pacing. You're always being pushed forward, so much so that I played through the entire single-player campaign in one sitting without even realizing I'd been up all night. Ubisoft pulled off a few magic tricks to make this happen.

There are no in-game loading screens unless you die. From the moment the game starts, you never sit around waiting for something to happen. Levels are loaded while you're watching slickly presented cutscenes. Fancy new projection technology integrates text into the scenery to point you towards your goal, and back story is shown with movies playing out on walls as you progress through a level. These things aid in keeping players immersed in the world, but the real reason things feel so fluid is the change in approach to stealth.

In Conviction, stealth is about speed.

Sam moves fast. Really fast. He can get in and out of cover quickly, shimmy across ledges faster than the Prince of Persia and beat a hasty retreat if he gets into trouble. Sam's codename used by Third Echelon is "panther," and that's fitting. In past Splinter Cell games, enemies were meant to be avoided; in Conviction, Sam is a hunter. He isn't avoiding enemies, he's stalking them.

Sam lurks in the shadows, finds his moment to pounce and strikes with deadly efficiency. There may be a dozen men, fully armed and with extensive combat training closing in, but they're the ones who should be worried. You feel like the ultimate badass thanks to some generous aiming assists that let you easily put bullets into approaching enemy noggins.




Rather than force players to eyeball a variety of meters to determine their level of stealth, Ubisoft made things very obvious. If you're in the shadows and impossible to see, the color bleeds out and things go black and white. The minute you're in the light, the color comes back. This easy sense of whether you are hidden or exposed enables you to move quickly through the environment and plan your route of attack on the fly.

Shadows and light are just half the stealth equation. The other half is the cover system. The cover is not at all like Gears of War, where you're sucked against a wall. Squeeze the left trigger and if you are near an object, you'll take cover behind it. Release the trigger and you immediately disengage, or you can hold down the trigger and move away from cover with no problem. You're never attached to a surface. In fact, you can hold down the trigger when out in the open and Sam will crouch, doing his best to minimize his visibility.

This is the best cover system I've ever used. Every other game needs to change, because I can't go back.


Learn how to Mark & Execute enemies.
Should you be spotted, the best thing to do is retreat. Get out of sight and a white silhouette appears, marking your Last Known Position. The AI will focus on this spot, because it's where they think you're hiding. They'll unload some shots, maybe toss a grenade and then make their way towards the spot to see if they got you. On Realistic difficulty -- the only way you should play Conviction -- the AI is very sharp and won't be fooled for long. You can use the Last Known Position to your advantage. Flank your enemies when their attention is on your silhouette, then take them out before they realize what's going on.

Using shadows and cover, you stalk your prey, and when you're close enough, you can perform a hand-to-hand takedown. There are dozens (probably more than a hundred) of these. They're an excellent reward for being sneaky. My favorite is shooting a guy in the leg and as he crumples downward, popping him in the chin with my silenced pistol. But the system isn't perfect. You bash in a door with the same button as a hand-to-hand takedown. Attempt to quietly kill an enemy near a door and you may end up kicking in the door and causing a ruckus. Occasional glitches aside, stealth kills look cool, avoid attracting attention and earn you the ability to execute.

The Mark & Execute system is probably the most controversial change to the Splinter Cell series. You can tag or "mark" enemies, putting a big arrow over their heads and then executing them with the press of a button. So long as the mark is red, you are guaranteed a kill. As it's described, this would seem like a "win" button that would make Splinter Cell too easy. Far from it. You have to work to earn the right to  execute. Use it once and you must perform another stealth takedown to activate the execution option again. More importantly, executing does not equal "stealthily execute." If you aren't careful, you can easily expose yourself to enemies when you enter execution mode. There are often more enemies than you could ever mark, so it's not as if you run through tagging and killing with ease.

Yang jelas ni game game FPS ...
Ga bisa ente maen ni game .
Bikin vga gue jebol aja :p

Screenshoots :




DOWNLOAD LINK:

http://www.mediafire.com/download.php?hndvmuegmmv
http://www.mediafire.com/download.php?bjyxcmn3btw
http://www.mediafire.com/download.php?zmzzvzsmh9m
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Download Counter Strike 1.6 No Steam

Diposting oleh Aritherev

Counter Strike merupakan salah satu bagian dari Half-Life.
Seperti yang kita ketahui, counter strike meruapakan game yang bertipe first person shooter (mengambil sudut orang pertama) dan banyak digemari oleh para gamers dari yang kecil ampe yg dewasa masa kini.
Game ini mempunyai beberapa spesifikasi yaitu senjata nya yang lumayan kompleks dan grafiknya yg lumayan bagus.
Serta penambahan bot, online, dan lan yang dapat dimainkan secara bersama - sama dengan komputer lain.
Menarik bukan ????

Game ini seru banget, keluaran dari Valve loh ...
Secara mereka uda menerima berbagai gelar dan juara karena game nya yg tlah dibuatnya itu ....
Game shooting ini merupakan game yg mungkin anda sukai (jika anda suka dengan game strategi).
Tidak hanya itu, selain cs ini yang bisa dimainkan secara online,
Game ini bisa di mod juga,
Dari mod senjata, skin, map, sampe playernya juga bisa di modif ...
Apalagi yang paling menarik kita bisa menambahkan zombie mod dimana kita dapat bermain dengan zombie2 yg mengincar kita, bayangin ngeri bukan ???
Ayo, coba game Counter Strike 1.6 ini !!!

Resident Evil Series [1,2,3,4,5]

Diposting oleh Aritherev

Hay temen - temen ketemu lagi ni disini saya akan membagikan game resident evil ...
Siaapa yang ga tau sih ama game ini ....
Resident Evil ????
Dari filmnya aja uda ngeri banget tuu ...
Apalagii game nyaa ....
Serem dan menantang ..
Dan seru !!!!

Langsung aja cekidot yukk ...




DOWNLOAD LINK:

Resident Evil 1 : Director's Cut
http://www.mediafire.com/?tw1zygj1y3r
http://www.mediafire.com/?rw2tdwujtzm
http://www.mediafire.com/?wccvbvnyxia
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Resident Evil 2
http://www.mediafire.com/?nmxgsh1vmjw
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http://www.mediafire.com/?mzhy2lczmxd
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http://www.mediafire.com/?zvim9u9rbyr

Resident Evil 3 : Nemesis
http://www.mediafire.com/?jl522zx1gs0
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http://www.mediafire.com/?d9pb7ozww9n

Resident Evil 4
http://www.mediafire.com/?dwyxvmmy4q0
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Resident Evil 5
http://www.mediafire.com/?dwyxvmmy4q0
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http://www.mediafire.com/?vuxnmzbdqmy
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http://www.mediafire.com/?pmlu1dmeznm

Password For All : www.gamehousevn.com

Delta Force - Black Hawk Down

Diposting oleh Aritherev

Features:

1.Engage in Close Quarters Battle in a maze of city streets or snipe across the plain with Delta Force’s signature long-range engagements
2.Open fire from heavy weapons mounted in Black Hawk helicopters or on Military Vehicles
3.Gear up with an arsenal of authentically modeled weapons used in the streets of Mogadishu
4.New AI system drives unprecedented teamwork with your fellow Soldiers and enemies that skillfully hunt you down
5.Fight through a variety of compelling missions, each with multiple objectives.
6.Nonstop, large-scale multiplayer action over LAN or via NovaWorld
7.Powered by a new game engine optimized to showcase the latest 3D graphics and processor technology
8.Developed with direction from Special Operations Forces advisors on realistic tactics, situations and details
9.NOTE: Some multiplayer features may only be available through NovaWorld.

 Minimum System Requirements:

Processor: Pentium III 733 MHz or equivalent
Recommended: Pentium IV 1.4 GHz or equivalent
Memory: 256 MB or greater required
Video Card: Any D3D card with 32 megs of ram.
Compatible 3D cards:  nVidia TNT-2, GeForce series, or ATI Radeon series.
Hard Drive: 750 MB free space required
CD-ROM: 4x or greater
Sound Card: Any windows compatible
Controllers: Any Windows compatible
Operating System: Windows 98, ME, 2000, or XP
DirectX: DirextX 8.1 required (Review system required DX9 for game to function properly.)
LAN Play: Up to 50 simultaneous players (may require dedicated server).
Internet Play: Up to 32 simultaneous players via NovaWorld

Screenshoots:





DOWNLOAD LINK:


http://www.mediafire.com/?yjczhwb1ymw
http://www.mediafire.com/?mvynfcs4nmb
http://www.mediafire.com/?zoo2ypjbxlv
http://www.mediafire.com/?tlczsnnfzan

IGI 2: Covert Strike

Diposting oleh Aritherev







Publisher: Codemasters
Developer: Innerloop Studios
Release Date: March 3, 2003
Genre: First Person Shooter, Stealth
Features:
  • The game’s plot features a rogue Chinese General, “Wu Xing” as the primary antagonist.
  • The game is divided into missions, and the story is presented in cut scenes, shown before and after every mission, with animated characters rendered in real-time and pre-recorded speech.
  • Straight-forward tactics are not encouraged, with stealthy and covert movement giving the player a better rating, rank and chance of survival, with the highest attainable ranking entitled David Jones.

Screenshoots:







Minimum System Requirements

Processor:
Pentium III or Athlon 700
RAM:
128MB RAM
Video Memory:
32MB VRAM
Operating System:
98/Me/XP

Recommended System Requirements

Processor:
Pentium 4 or Athlon 1200
RAM:
512MB RAM
Video Memory:
64MB VRAM

DOWNLOAD LINK :

Penumbra: Black Plague

Diposting oleh Aritherev

BSEditor: Unlike Penumbra: Overture, violence and combat are not even an option - the player has to use his/her wits to guide Philip through his final test, and this makes the game unique in offering a truly dangerous and terrifying experience.

Played from a first person perspective and powered by a 3D engine utilising cutting edge technology, Penumbra: Black Plague is a true advancement to the adventure genre. The unique physics system allows for true environmental interaction in a way only comparable its predecessor. The player can open drawers, pull levers, pick up objects and now manipulate those objects in 3D space - all using natural mouse movements, creating a highly interactive and immersive game world.

The Penumbra series' central character, Philip, is realistically vulnerable, while enemies are fierce and intelligent. Any object can be picked up and thrown in defence, but the end result might only be to buy some time or, more likely, anger enemies further. Avoiding, outwitting and sneaking past enemies entirely provide the best chance of Survival.

Penumbra: Black Plague will put players on edge like never before as they explore bizarre and mysterious environments, the unknown awaiting them behind every corner. The world is detailed both in terms of graphical fidelity and narrative character - Penumbra: Black Plague is a horrific experience that will grip players from its opening thrills to it chilling denouement.

System Requirements
* Mac OS X 10.4 or later
* 1.5GHz PowerPC processor or higher
* 512MB of RAM
* Radeon 9600/GeForce 4 video card (GeForce4MX not supported)
* 300MB hard disk space

Screenshoots:




DOWNLOAD LINK:

Counter-Strike: Source

Diposting oleh Aritherev

Ini merupakan artikel lanjutan saya yang mengenai Counter Strike: Condition Zero dimana game ini sangat mirip dengan game Counter Strike: Condition Zero .
#ya iyalah developernya sama apalagi gamenya sama hanya saja beda versi

Mungkin ada kemiripannya dengan versi Condition Zero yakni dalam footstep di Counter Strike: Source ini ditak kedengeran alias tidak terdengar dengan jelas sedangkan di Condition Zero mempunyai suara footstep yang jelas...

Yuk kita liat aja screenshootnya ...




DOWNLOAD LINK :


http://www.indowebster.com/Counter_Strike_Source.html

Counter-Strike: Condition Zero

Diposting oleh Aritherev

Oke temen - temen kali ini aku akan share game yang bergenre FPS atau First Person Shooter yang tentunya mengambil sudut pandang pertama.
Siapa yang ga tau seh yang namanya Counter Strike ???
Bagi para gamers ga mungkin ga tau ni game ..

Game Counter Strike: Condition Zero memang terkenal dengan gamenya yang mengasyikkan dengan senjatanya yang lumayan banyak.
Disini kita bisa menjadi Teroris ataupun Counter Terrorist dimana diantara dua tim saling berperang.
Teroris disini mempunyai peran untuk memusnahkan dan meledakkan area yang sudah ditentukan dengan bom yang namanya C4  ..
Nanti setelah main game ini jangan dicoba buat bom gituan yah :p
Sedangkan Counter Terorist disini mempunyai peran yang sebaliknya yaitu menyelamatkan area dan membunuh teroris ..
Satu lagi ni ..
Di area tertentu teroris juga mempunyai peran untuk meneror korban sedangkan Counter Teroris sendiri mempunyai peran untuk menolong korban ...
Asyiik dan menyenangkan ...



DOWNLOAD LINK:

http://www.indowebster.com/counter_strike__11.html

Penumbra: Overture

Diposting oleh Aritherev

Game ini adalah game yang bergenre fps ditambah survival horror nya. Memang sih kalo menurut saya masih horroran yang nosferatu, tapi terus terang saya juga suka game ini karena game ini juga mengandalkan kemampuan otak dan strategi untuk bisa keluar dari tempat itu. Cerita dari game ini diawali ketika dimana seorang yang bernama Philip, ketika ibunya meninggal ia menerima surat dari ayahnya yang telah meninggal dimana surat itu akan mengarahkannya ke Greenland untuk mengungkap rahasia ayahnya disaat meninggal. Tentunya disaat ia membongkar rahasia di Greenland tersebut ia melihat banyak kejadian aneh yang mengerikan. Tentu saja ini menjadi tugas kalian untuk membongkar rahasianya dan lolos pergi dan langsung dapat membongkar rahasia kematian ayahnya. Nah, disini anda dituntut menggunakan akal anda bukan dengkul anda untuk melewati rintangan yang ada. Semisalkan ada zombie atau cacing besar yang datang, tentu saja anda tidak punya apa - apa, paling cuman lampu doang. La, terus gimana cara ngindar ??? Anda harus menghindari semua rintangan itu, jadi angan dilawan dapi bagaimana anda mengelabui mereka dan kabur dari sana. Penasaran ??? Download ajja yang rip ini.




Minimum System Requirements:

Windows 2000 / XP / Vista
1 GHz processor
256 MB RAM
1 GB Hard Disk Space
aTi Radeon 8500 or nVidia GeForce 3 class Video Card

DOWNLOAD:


Nosferatu: The Wrath of Malachi

Diposting oleh Aritherev


Game nosferatu ini adalah game yang bergenre horror ditambah fps. Di game ini tentunya anda banyak menemukan kekagetan karena secara tiba - tiba anda akan disuguhkan dengan monster yang datangnya secara tiba - tiba. Terkadang kalian menemukan ruangan kosong yang berisi banyak harta, namun secara tiba - tiba dari dalam lantai atau kayu dibawah akan muncul sebuah wujud dari monster. Juga jika anda telah memasuki kuburan di dalam game ini. Saya juga kurang tau kuburan atau apa karena saat saya maen keliatannya kaya kuburan gitu. Disana dari dalam tanah akan muncul banyak iblis dan tentunya dalam game ini anda banyak menemui rintangan. Senjata di dalam game ini beraneka ragam sepert halnya pedang, pistol (revolver), salib, air suci, dal lainnya lagi yang pastinya mengangkan dan melatih jantung anda, hihihi. Di game ini anda akan mempunyai misi yaitu untuk menyelamatkan keluarga anda yang ada di dalam kerajaan yang mungkin sebagian dari mereka terserang oleh iblis.

Screenshoots:






System Requirements:

OS: Windows 98 / 2000 / XP
Processor: 733 MHz
RAM: 128 MB
Hard disk space: 350 MB

DOWNLOAD LINK:

http://www.enterupload.com/q7y2qhieg6gn/Nosferatu-The.Wrath.of.Malachi.rar.html

Mortyr II

Diposting oleh Aritherev



Game ini mengambil settingan pada perang dunia kedua. Game iini pastinya game fps atau first person shooter atau penembak dengan mengambil sudut pandang orang pertama. Senjata dalam game ini sangat artistik, historikal, dan experimental. Game ini sebenarnya menceritakan bahwa ketika pahlawan belajar bahwa ayahnya telah ditawan disebuah pangkalan rahasia nazi, ia menetapkan sebuah operasi penyelamatan ayahnya yang harus membawanya melalui Norwegia, Polandia, Yugoslavia, dan Yunani. Pastinya susah banget maen game ini karena akan banyak ada rintangan didepan anda yang pengen maen game ini dan halangan - halangan untuk mencapai misi utama kalian. Penasaran ?? Lets downloading this game !!!





Minimum Sytem Requirements:
System: 800 MHz 
Pentium III or AMD Athlon or equivalent 
RAM: 128 MB 
Video Memory: 16 MB 
Hard Drive Space: 300 MB 
DirectX Version: v8.1 
Operating System: Windows 98/2000/ME/XP

DOWNLOAD:

PART1     ------ 100 MB
PART2     ------ 100 MB
PART3     ------ 36   MB

PASSWORD:

kosovadc

CIA Operative

Diposting oleh Aritherev

Game ini bergenre first person shooter yah sama kayakk cs lhaa ...
Di game ini kita juga pake senjata - senjata kayak cs tapi kalo dibandingin cs sama ini saya milih cs yah :p
Game fps ini bisa dibilang jadul juga sih tapi lumayan pengusir bosan dan ga terlalu berat juga ...
Game yang mengambil tokoh agen cia yang bernama Jack Noel ini di release tahun 2002.
Udah lama bukan ??
Di game ini kita dituntut untuk melindungi negara AS dari ancaman bom dan musuh - musuh lainnya. Kelebihan game kerusakan ini dalam hal kontrak senjata mempunyai detail yang realistis membuat game ini juga cukup menarik.

DOWNLOAD LINK:

http://www.enterupload.com/w6vjoksd56ds/CIA.Opeartive-Solo.Missions.rar.html

Screenshoots:


Battlefield Vietnam

Diposting oleh Aritherev

Game ini bergenre FPS dan game ini lumayan seru juga. Saya juga ga terlalu banyak tau sih game ini.
Review ajja yuk !


Battlefield Vietnam adalah permainan komputer dalam Electronic Arts Battlefield franchisesetelah Battlefield 1942. Permainan ini dikembangkan oleh Digital Illusions Canada dan dipublikasi oleh Electronic Arts pada 15 Maret 2004 di Amerika Utara dan beberapa hari kemudian di bagian lain di dunia. Battlefield Vietnam mengambil tempat di Vietnam selamaPerang Vietnam, dengan banyak fitur bersejarah, seperti Kampanye Kamboja, Jejak Ho Chi Minh, Jatuhnya Saigon, Lembah Ia Drang dan Operasi Flaming Dart.


WIKIPEDIA:


Battlefield Vietnam is the second video game in Electronic Arts' Battlefield franchise afterBattlefield 1942. The game was developed by the Swedish company Digital Illusions CE and published by Electronic Arts on March 15, 2004 in North America and days later in other parts of the world. Battlefield Vietnam takes place during the Vietnam War. The game features a large variety of maps based on historical settings, such as the Ho Chi Minh Trail,Battle of Hue, Ia Drang Valley, Operation Flaming Dart, The Battle of Khe Sanh and Fall of Saigon. Many parts of the game have been influenced by popular Vietnam War movies. Examples are the player's ability to play Ride of the Valkyries on the radio and the tiger striped M79 from Apocalypse Now.
On March 15, 2005, EA re-released the game as Battlefield Vietnam: Redux (as a reference to Apocalypse Now: Redux), which includes the 1.01, 1.02, 1.1, and 1.2 patches, new vehicles, maps, and an EA-produced World War II mod, based on the previous Battlefield 1942.

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