One of the game's major new features was the ability to explore the City. While previous games sent Garrett straight from mission to mission, Thief: Deadly Shadows allows him to walk the City streets between missions where he can steal from passersby, spy on the townspeople's daily lives, and search for sidequests in addition to major story missions. The game also introduced an ability to switch between first and third person views, and to flatten against walls.
It was released for Microsoft Windows and the Xbox in 2004, on May 25 in North America, and on June 11 in Europe. Development for both platforms started simultaneously. Like its predecessors, Thief: Deadly Shadows has received almost globally positive reviews, winning IGN's "Editor's Choice" award and "Game of the Month" award for May 2004. A follow-up to this game, Thief 4, is confirmed to be in development by Eidos Montreal
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Minimum System Requirements: Test System :
OS | Win2000/WinXP (Win95/98/ME/NT not supported) | Windows XP Pro |
CPU | Pentium 4 1.5GHz (or Athlon XP equivalent) | Athlon XP 2500+ |
RAM | 256MB | 512MB (PC3200) |
CD-ROM | 4x or higher | 32x |
Graphics chipsets supported | ATI Radeon 8500, ATI Radeon 9 Series (9000, 9200, 9600, 9800), Nvidia GF3 Ti series, Nvidia GF4 Ti series, Nvidia GF FX series, Nvidia GF 6 series. Graphics card must support Pixel Shader 1.1 | DirectX 9b, ATI Radeon 9600XT with Catalyst 4.4 (128MB) (Graphics card) |
Hard drive space | 3GB | -- |
Input devices | Mouse and keyboard. Laptops notsupported | 100% DirectX 8.0 compatible keyboard and mouse |
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